In this video, I show how to a color mask AOV using a custom AOV and the Utility shader. Topics covered include:
– Creating a custom AOV
– Setting the default shader for a custom AOV
– Setting up the Utility shader to output a color for each shape
– Understanding the difference between the Color and Color ID color modes
hi,
could you tell the use of Builtin pass ” Pref ” .
Is there some thing called as “preference pass” as mentioned in https://vimeo.com/18701863 @ 7.11 TC. Can we do a similar pass with arnold 🙂
Thank you