Using environment variables in Arnold search paths


To use an environment variable in one of the Arnold search paths, you just have to put the environment variable in square brackets [ ].

For example, [ARNOLD_PLUGINS_PATH] or [MY_TEXTURE_PATH].
Maya-Arnold-SearchPaths

A search path can include many paths; just use a semi-colon (;) to separate each path. For example, here’s a search path that includes three different locations:

[ARNOLD_PLUGINS_PATH];[USERPROFILE]\Dev\shaders\bin\Release\x64;[MY_PLUGINS_PATH]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s