[MtoA] Flushing the texture cache from Python Posted on April 29, 2015 by xsisupport MtoA provides an arnoldFlushCache command (and the Arnold > Flush Caches menu uses that command). You can call it from Python like this: import maya.cmds as cmds cmds.arnoldFlushCache( textures=True ) Share this:TwitterFacebookLike this:Like Loading... Related