If mtoa.mll is not listed in the Plug-in Manager, that means that Maya did not find the MtoA module file (mtoa.mod). And if you try to manually load mtoa.mll, you’ll get errors like this:
// Error: file: C:/Program Files/Autodesk/Maya2016/scripts/others/pluginWin.mel line 781: Unable to dynamically load : C:/solidangle/mtoadeploy/2016/plug-ins/mtoa.mll The specified module could not be found. // // Error: file: C:/Program Files/Autodesk/Maya2016/scripts/others/pluginWin.mel line 781: The specified module could not be found. (mtoa) //
To load MtoA, you need to make sure that Maya finds the MtoA module file.
By default, the MtoA installer puts the mtoa.mod file in the user’s modules folder. For example:
If you installed MtoA using one user account, and try to run Maya with a different user account, Maya will not find the module file.
The module file has to be in the MAYA_MODULE_PATH. For example, for the user account “StephenBlair”, here are the default places where Maya looks for modules:
- C:/Program Files/Autodesk/Maya2016/modules
- C:/Program Files/Common Files/Alias Shared/Modules/maya/2016
- C:/Program Files/Common Files/Alias Shared/Modules/maya
- C:/Program Files/Common Files/Autodesk Shared/Modules/maya/2016
If you want MtoA to available to all users, then you could copy mtoa.mod to one of the common locations.