There are several ways you can do it.
- You can use Maya.env to set the solidangle_LICENSE environment variable.
In your Maya.env file, add this line:
solidangle_LICENSE=XXXX@SERVER
where XXXX is the port number, and SERVER is the name or IP address of the computer.
Maya.env is located in your user Library. For example: /Users/steve/Library/Preferences/Autodesk/maya/2014.
By default, the Library folder is a hidden folder, so you may need to un-hide the Library folder.
- You can set solidangle_LICENSE as a system environment variable.
- Log in with an Administrator account and run this command to open a text editor.
sudo nano /etc/launchd.conf
- Add this line to /etc/launchd.conf:
setenv solidangle_LICENSE XXXX@SERVER
- Save the file and exit.
- Restart the Mac.
- Log in with an Administrator account and run this command to open a text editor.
If you don’t want to restart your Mac just yet, you can try setting the environment variable like this (it will last until you restart your machine):
launchctl setenv solidangle_LICENSE XXXX@SERVER