In general, Arnold is going to work on pretty much any 64-bit system where Houdini, Maya, Cinema 4D, or Softimage works. However, there are some minimum OS requirements:
- OSX 8 or later (as of Arnold 4.2.7.0)
- Windows 7 or later (as of Arnold 4.2.3)
- Linux with at least glibc 2.12 and libstdc++ 3.4.13 (gcc 4.4.7). This is equivalent to RHEL/CentOS 6 (as of Arnold 4.2.6)
- CPUs need to support the SSE4.1 instruction set (as of Arnold 4.2.16.2)
Other than that, Arnold works on Intel and AMD processors, and has no graphic card or GPU requirements, since Arnold is a CPU-based renderer.
Last updated: 19 June 2017