The Problem
To use Autodesk licenses for Arnold when you batch render with Maya, Arnold must be registered in the Product Information file (aka the PIT file).
Normally the MtoA installer does this for you. But if you’re running Maya and MtoA from a network install, then Arnold won’t be registered in the PIT file, and you’ll see this in the Arnold log:
00:00:00 381MB WARNING | rendering with watermarks because of failed authorization: 00:00:00 381MB | [rlm] error initializing license system: 00:00:00 381MB | [rlm] * Can't read license data (-102) 00:00:00 381MB | [clm] product key not found (44)
and you’d see something like this in the Adlm.log:
337296 2017/11/03 12:29:54 Reason=Fatal error 337296 2017/11/03 12:29:54 ComputerName=WORKSTATION 337296 2017/11/03 12:29:54 OS=6.1.7601.Service Pack 1 337296 2017/11/03 12:29:54 File=AdlmIntLicense.cpp,Line=594 337296 2017/11/03 12:29:54 VendorID=6 [ADLMPIT] 337296 2017/11/03 12:29:54 VendorError=12 [The root information in Product Information Table XML file is missing] 337296 2017/11/03 12:29:54 Reason=Fatal error 337296 2017/11/03 12:29:54 ComputerName=WORKSTATION 337296 2017/11/03 12:29:54 OS=6.1.7601.Service Pack 1 337296 2017/11/03 12:29:54 File=AdlmIntLicense.cpp,Line=595 337296 2017/11/03 12:29:54 AdlmIntError=25 [The product key was not found]
Solution
MtoA includes pit/pitreg for registering Arnold in the PIT file, so you just need to run pitreg on the local machine, like this:
C:\solidangle\mtoadeploy\2017\pit\pitreg.exe Succesfully added Arnold information to PIT file
Don’t do this:
cd C:\solidangle\mtoadeploy\2017\pit\ pitreg.exe
because you’ll get this error:
Failed to add Arnold information to PIT file (Error 26)