3 thoughts on “Hyperthreading, Arnold, and you

  1. Thanks for the great info on this blog, I find it very helpful. Regarding hyperthreading, when I kick a scene file it will use all 12 threads (intel xeon X5650) but it doesn’t go above 70% during the render. I’m still trying to figure it out and I have a few more tests to do but I thought I’d mention it.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s