Hyperthreading, Arnold, and you Posted on January 30, 2013 by xsisupport Rendering on a 4 Core Xeon CPU with HTDoes Arnold take advantage of hyperthreading? Yes. In general, you can expect to see a 20% improvement in rendering performance. Share this:TwitterFacebookLike this:Like Loading... Related
Thanks for the great info on this blog, I find it very helpful. Regarding hyperthreading, when I kick a scene file it will use all 12 threads (intel xeon X5650) but it doesn’t go above 70% during the render. I’m still trying to figure it out and I have a few more tests to do but I thought I’d mention it.
Apologies, I mean it doesn’t go above 70% CPU usage. I think I was a bit vague in the first post.
I guess I would look at what’s in the scenes. If every scene did that, that would be odd.