Use tx textures. Don’t use png, jpg, tif, psd, or any other format. Convert them to tx.
Why not use those other formats?
- Slow to load
- Memory hungry if not tiled and mipmapped
- Slow to render if textures exceed the texture cache size
Why use tx?
- Fast to load
- Efficient memory usage
- Faster to render because they make better use of the texture cache
- Optimizations such as the detection of constant colors and duplicate files