In addition to registering Arnold in the global ProductInformation.pit file used by all Autodesk products, AdskLicensingInstHelper also registers Arnold with the Autodesk licensing service (that’s for single-user licensing).
C:\Users\blairs>"C:\Program Files (x86)\Common Files\Autodesk Shared\AdskLicensing\Current\helper\AdskLicensingInstHelper.exe" -help register
AdskLicensingInstHelper - Manage products registration with Autodesk Licensing
AdskLicensingInstHelper.exe [global options] command [command options] [arguments...]
register Register product with the licensing components. Requires admin rights
deregister Deregister product from the licensing components. Requires admin rights
list List all products registered with licensing components
change Change registered product
help, h Shows a list of commands or help for one command
--verbose, -d [O] Output verbose log
--help, -h show help
--version, -v print the version
For example, let’s suppose you want to render Maya scene files.
You need to install Maya and MtoA on each render node.
You don’t need Maya licenses for batch rendering, and you don’t need Maya licenses to install Maya on render nodes.
You need Arnold licenses, which are a separate purchase. MtoA is free and unlicensed. Arnold, however, does require a license to render without the watermark. You need one Arnold license for each render node (for you CINEMA 4D users, a TeamRender client is an Arnold render node and requires its own license).
You need an Autodesk network license server running somewhere (not on a render node).